Today
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👑 King right now
🔄 Rotation right now
Last runs
Both lanes run at the same time. The latest finished run of each, with the full scoreboard: change = points won or lost in that run, total = the player's score afterwards.
⬅️ Left lane
➡️ Right lane
Latest on the throne
⚡ Latest rebellions
⚔️ Latest attacks on the throne
Best of the last 7 days
👑 Longest on the throne
🧱 Hardest hitters
⚡ Most rebellions
How busy is the game?⏱ whole history — not affected by the time range
How many players take part in a run on average — by hour of the day, and per day over time. A rising line means the game is growing.
Ø entrants by time of day
Ø entrants per day — is the game growing or shrinking?
Lobby activity
How many runs the game played per hour of the day and per day in the selected range.
🕐 Runs per hour
📅 Runs per day
New players
Players who showed up in a scoreboard for the first time, per day — the line is everyone seen since recording began (May 28). Guest marbles the game adds on some days do not count. A renamed player counts as new once.
Score level of the field⏱ whole history — not affected by the time range
The average score of all players in a run, per day — how rich the field is.
Tileset windows
The game switches its tileset every few minutes — one window is the stretch a tileset runs. Per tileset: how many tiles a window brings on average and how many different ones. Click a tileset for its trend.
Rarity distribution per tileset
Pick a tileset: how often each rarity came up. Days adds up every window of that tileset on a day (a tileset comes up several times a day), Windows shows each window on its own.
Select tileset ✦
Tile distribution per tileset
Pick a tileset (and a rarity if you like): which tiles came up on each day.
Select tileset ✦
Rarity distribution per tile
Pick a tile: which rarities it rolled on each day — a tile has no fixed rarity, every run rolls it anew.
Select tile ✦
Rarity pairs
Both lanes run at the same time. Does a high rarity on one lane make a high one on the other more likely? No — within the same tileset both lanes roll independently. Per tileset ≈ 1× means: exactly as often as chance predicts.
Tile streaks
How often the game drew the same tile several runs in a row, and which tiles do it the most.
How long do streaks get?
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The longest streaks — individual occurrences
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Which tiles repeat most often?
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Tile frequency
Which tiles the game draws most and least often — as a share of the runs while the tile was in the game (from its first to its last appearance), so a new tile is not "rare" just because it is new. new = in the game for less than 3 days, its share can still swing.
🏆 Most frequent tiles
🪷 Rarest Tiles
Tile duration
Average length of a run per tile — how long it takes until a run on this tile is over. Only tiles with at least 3 runs.
🐢 Longest tiles
⚡ Shortest tiles
Rarities
How the runs were spread over the seven rarities. The higher the rarity, the bigger the multiplier on points.
Droughts
How long it typically takes (and at most took) until a rarity shows up again. Event tilesets that hardly roll a rarity (e.g. Independence Day) make the wait longer; gaps in the recording end a streak and do not count.
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🔄 Current rotations
What every shop offers right now — the same for every player. Each shop rotates every 15 minutes, the three of them five minutes apart. Click a picture to see it full size.
🛍️ Shop rotations
Every offer the shops showed — the same for every player. Each shop has its own tab with rare offers, slot odds, colours and prices, split up by category.
🎨 Colour mix
Which colour families each shop hands out, one bar per shop. Chat (back to 12 Aug) and Marble (back to 15 Sep) count the colours each offer lists; King counts every colour part of a crown or wreath, recorded since 6 Oct — the crown posts never listed colours.
Tile zones
What really happens on each tile. The bot replays every finished run with the game's own physics engine and only counts a run when every elimination matches the real run to the tick. Pick a tile to see which zones the marbles reach, how often they score there, and where they get eliminated.
🎲 Tiles
🧊 Frozen runs
A freeze is a run that never gets a result: nothing won, nothing lost — but the tickets bid on it are gone. The numbers up here are reconstructed from gaps in the run history for the whole time (about 8 % too high); exact measurements since Jul 31 are further down.
History — saved runs and loss rate per day
Where and when it happens
Loss rate by time of day
Loss rate by tileset
How many runs are lost in a row
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Measured since Jul 31
Since Jul 31 every run is logged the moment it starts, so a freeze is simply a run that never got its result — exact, with tile, rarity and players. Runs aborted by a game update are counted separately.
💬 Chat
How much is written in the game chat, when, and by whom — back to May 27. Only players are counted.
By time of day
Messages and active senders per day
Leaderboard
👑 King reigns
Every reign in the selected range, by any player. Wall built = the defense wall a reign started with (taking the throne puts half of the new king's remaining points into it), wall held = how much of it was still standing when the king fell, gold = what the throne paid out during the reign.
Loading stats
Top kings by throne time
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Dethronements by hour of day
Recent reigns
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⚔️ Attacks on the throne
Every attack on the throne — by any player, recorded since Sep 24. Time in tile = how long the marble stayed in the king's tile (at most 15 min), wall damage = HP knocked off the wall, which costs the attacker the same number of points. Shared = another attacker was inside at the same time, noisy = acid or magma damaged the wall as well.
Loading stats
Leaderboard
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How attacks end
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Recent attacks
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⚡ Rebellions
Every rebellion any player started, read from the game chat — back to May 27. A rebellion costs multiplier × 100 diamonds (×5 to ×125); the chat only names the multiplier, so the diamond figures are what that tier costs in the game's catalogue.
History — rebellions and diamonds per day
Tiers — how often, and what they cost
By time of day
Leaderboard
Latest rebellions